

function add(obj){
	
	
	var price = document.getElementById('price');
	var hour = document.getElementById('hour');	
    var gold= document.getElementById('regold');
	var pricex = document.getElementById('pricex');
	var hourx = document.getElementById('hourx');	
    var goldx= document.getElementById('regoldx');

if(obj.value!=" "){
	

	var v = obj.value.split(',');
	
	if(obj.checked){
		
		//alert(v[4]);
		//alert(obj.value);
		price.value=parseFloat(price.value)+parseFloat(v[3]);
		price.value=Math.round(price.value*100)/100;
		hour.value=parseFloat(hour.value)+parseFloat(v[4]);
		hour.value=Math.round(hour.value*100)/100;
		gold.value=parseFloat(gold.value)+parseFloat(v[5]);
		gold.value=Math.round(gold.value*100)/100;
		
		pricex.value=parseFloat(pricex.value)+parseFloat(v[3]);
		pricex.value=Math.round(pricex.value*100)/100;
		hourx.value=parseFloat(hourx.value)+parseFloat(v[4]);
		hourx.value=Math.round(hourx.value*100)/100;
		goldx.value=parseFloat(goldx.value)+parseFloat(v[5]);
		goldx.value=Math.round(goldx.value*100)/100;
			if(obj.id=='woodcutting'){
		(function ($) {
    $(document).ready(function () {
			
					$("#start25").attr("disabled",true);
						$("#end25").attr("disabled",true);																												
			});			
})(jQuery);	}		
if(obj.id=='thieving'){
		(function ($) {
    $(document).ready(function () {			
					$("#start24").attr("disabled",true);
						$("#end24").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='strength'){
		(function ($) {
    $(document).ready(function () {			
					$("#start23").attr("disabled",true);
						$("#end23").attr("disabled",true);																												
			});			
})(jQuery);	}	
if(obj.id=='summoning'){
		(function ($) {
    $(document).ready(function () {			
					$("#start22").attr("disabled",true);
						$("#end22").attr("disabled",true);																												
			});			
})(jQuery);	}																								
if(obj.id=='smithing'){
		(function ($) {
    $(document).ready(function () {			
					$("#start21").attr("disabled",true);
						$("#end21").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='slayer'){
		(function ($) {
    $(document).ready(function () {			
					$("#start20").attr("disabled",true);
						$("#end20").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='runecrafting'){
		(function ($) {
    $(document).ready(function () {			
					$("#start19").attr("disabled",true);
						$("#end19").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='ranged'){
		(function ($) {
    $(document).ready(function () {			
					$("#start18").attr("disabled",true);
						$("#end18").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='prayer'){
		(function ($) {
    $(document).ready(function () {			
					$("#start17").attr("disabled",true);
						$("#end17").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='mining'){
		(function ($) {
    $(document).ready(function () {			
					$("#start16").attr("disabled",true);
						$("#end16").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='magic'){
		(function ($) {
    $(document).ready(function () {			
					$("#start15").attr("disabled",true);
						$("#end15").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='hunter'){
		(function ($) {
    $(document).ready(function () {			
					$("#start14").attr("disabled",true);
						$("#end14").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='herblore'){
		(function ($) {
    $(document).ready(function () {			
					$("#start13").attr("disabled",true);
						$("#end13").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='fletching'){
		(function ($) {
    $(document).ready(function () {			
					$("#start12").attr("disabled",true);
						$("#end12").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='fishing'){
		(function ($) {
    $(document).ready(function () {			
					$("#start11").attr("disabled",true);
						$("#end11").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='firemaking'){
		(function ($) {
    $(document).ready(function () {			
					$("#start10").attr("disabled",true);
						$("#end10").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='farming'){
		(function ($) {
    $(document).ready(function () {			
					$("#start9").attr("disabled",true);
						$("#end9").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='dungeoneering'){
		(function ($) {
    $(document).ready(function () {			
					$("#start8").attr("disabled",true);
						$("#end8").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='defence'){
		(function ($) {
    $(document).ready(function () {			
					$("#start7").attr("disabled",true);
						$("#end7").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='crafting'){
		(function ($) {
    $(document).ready(function () {			
					$("#start6").attr("disabled",true);
						$("#end6").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='cooking'){
		(function ($) {
    $(document).ready(function () {			
					$("#start5").attr("disabled",true);
						$("#end5").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='construction'){
		(function ($) {
    $(document).ready(function () {			
					$("#start4").attr("disabled",true);
						$("#end4").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='constitution'){
		(function ($) {
    $(document).ready(function () {			
					$("#start3").attr("disabled",true);
						$("#end3").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='attack'){
		(function ($) {
    $(document).ready(function () {			
					$("#start2").attr("disabled",true);
						$("#end2").attr("disabled",true);																												
			});			
})(jQuery);	}
if(obj.id=='agility'){
		(function ($) {
    $(document).ready(function () {			
					$("#start1").attr("disabled",true);
						$("#end1").attr("disabled",true);																												
			});			
})(jQuery);	}

	}
	else{
		price.value=parseFloat(price.value)-parseFloat(v[3]);
		price.value=Math.round(price.value*100)/100;
		hour.value=parseFloat(hour.value)-parseFloat(v[4]);
		hour.value=Math.round(hour.value*100)/100;
		gold.value=parseFloat(gold.value)-parseFloat(v[5]);
		gold.value=Math.round(gold.value*100)/100;
		
		
		pricex.value=parseFloat(pricex.value)-parseFloat(v[3]);
		pricex.value=Math.round(pricex.value*100)/100;
		hourx.value=parseFloat(hourx.value)-parseFloat(v[4]);
		hourx.value=Math.round(hourx.value*100)/100;
		goldx.value=parseFloat(goldx.value)-parseFloat(v[5]);
		goldx.value=Math.round(goldx.value*100)/100;
		//obj.disabled=true;
		if(obj.id=='woodcutting'){
		
 (function ($) {
    $(document).ready(function () {
			
					$("#start25").attr("disabled",false);
						$("#end25").attr("disabled",false);																										

			
			});
			
})(jQuery);}

if(obj.id=='thieving'){
		(function ($) {
    $(document).ready(function () {			
					$("#start24").attr("disabled",false);
						$("#end24").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='strength'){
		(function ($) {
    $(document).ready(function () {			
					$("#start23").attr("disabled",false);
						$("#end23").attr("disabled",false);																												
			});			
})(jQuery);	}	
if(obj.id=='summoning'){
		(function ($) {
    $(document).ready(function () {			
					$("#start22").attr("disabled",false);
						$("#end22").attr("disabled",false);																												
			});			
})(jQuery);	}																								
if(obj.id=='smithing'){
		(function ($) {
    $(document).ready(function () {			
					$("#start21").attr("disabled",false);
						$("#end21").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='slayer'){
		(function ($) {
    $(document).ready(function () {			
					$("#start20").attr("disabled",false);
						$("#end20").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='runecrafting'){
		(function ($) {
    $(document).ready(function () {			
					$("#start19").attr("disabled",false);
						$("#end19").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='ranged'){
		(function ($) {
    $(document).ready(function () {			
					$("#start18").attr("disabled",false);
						$("#end18").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='prayer'){
		(function ($) {
    $(document).ready(function () {			
					$("#start17").attr("disabled",false);
						$("#end17").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='mining'){
		(function ($) {
    $(document).ready(function () {			
					$("#start16").attr("disabled",false);
						$("#end16").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='magic'){
		(function ($) {
    $(document).ready(function () {			
					$("#start15").attr("disabled",false);
						$("#end15").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='hunter'){
		(function ($) {
    $(document).ready(function () {			
					$("#start14").attr("disabled",false);
						$("#end14").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='herblore'){
		(function ($) {
    $(document).ready(function () {			
					$("#start13").attr("disabled",false);
						$("#end13").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='fletching'){
		(function ($) {
    $(document).ready(function () {			
					$("#start12").attr("disabled",false);
						$("#end12").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='fishing'){
		(function ($) {
    $(document).ready(function () {			
					$("#start11").attr("disabled",false);
						$("#end11").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='firemaking'){
		(function ($) {
    $(document).ready(function () {			
					$("#start10").attr("disabled",false);
						$("#end10").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='farming'){
		(function ($) {
    $(document).ready(function () {			
					$("#start9").attr("disabled",false);
						$("#end9").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='dungeoneering'){
		(function ($) {
    $(document).ready(function () {			
					$("#start8").attr("disabled",false);
						$("#end8").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='defence'){
		(function ($) {
    $(document).ready(function () {			
					$("#start7").attr("disabled",false);
						$("#end7").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='crafting'){
		(function ($) {
    $(document).ready(function () {			
					$("#start6").attr("disabled",false);
						$("#end6").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='cooking'){
		(function ($) {
    $(document).ready(function () {			
					$("#start5").attr("disabled",false);
						$("#end5").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='construction'){
		(function ($) {
    $(document).ready(function () {			
					$("#start4").attr("disabled",false);
						$("#end4").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='constitution'){
		(function ($) {
    $(document).ready(function () {			
					$("#start3").attr("disabled",false);
						$("#end3").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='attack'){
		(function ($) {
    $(document).ready(function () {			
					$("#start2").attr("disabled",false);
						$("#end2").attr("disabled",false);																												
			});			
})(jQuery);	}
if(obj.id=='agility'){
		(function ($) {
    $(document).ready(function () {			
					$("#start1").attr("disabled",false);
						$("#end1").attr("disabled",false);																												
			});			
})(jQuery);	}
		
	}}}



/*function add1(obj){
	
	
	var price = document.getElementById('price');
	var hour = document.getElementById('hour');	
    var gold= document.getElementById('regold');
   // alert(gold.value);

	var v = obj.value.split('|');
	var x= v[1].split(' ');
	
	if(obj.checked){
		
		//alert(v[4]);
		//alert(obj.value);
		price.value=parseFloat(price.value)+parseFloat(v[0]);
		price.value=Math.round(price.value*100)/100;
		hour.value=parseFloat(hour.value)+parseFloat(x[0]);
		hour.value=Math.round(hour.value*100)/100;
		
	}
	else{
		price.value=parseFloat(price.value)-parseFloat(v[0]);
		price.value=Math.round(price.value*100)/100;
		hour.value=parseFloat(hour.value)-parseFloat(x[0]);
		hour.value=Math.round(hour.value*100)/100;
		
		
	}


	
	
	
	
	
	
	
}*/
function add2(obj){
	
	
	var price = document.getElementById('price');
	var hour = document.getElementById('hour');	
    var gold= document.getElementById('regold');
   // alert(gold.value);
	var pricex = document.getElementById('pricex');
	var hourx = document.getElementById('hourx');	
    var goldx= document.getElementById('regoldx');
	
	
	var o = obj.value;
	if(obj.checked){
		
		//alert(v[4]);
		//alert(obj.value);
		price.value=parseFloat(price.value)+parseFloat(o);
		price.value=Math.round(price.value*100)/100;
		pricex.value=parseFloat(pricex.value)+parseFloat(o);
		pricex.value=Math.round(pricex.value*100)/100;
		
	}
	else{
		price.value=parseFloat(price.value)-parseFloat(o);
		price.value=Math.round(price.value*100)/100;
		pricex.value=parseFloat(pricex.value)-parseFloat(o);
		pricex.value=Math.round(pricex.value*100)/100;
		
		
		
	}


	
	
	
	
	
	
	
}

function adddata(obj){
	
	
	var price = document.getElementById('price');
	var hour = document.getElementById('hour');	
    var gold= document.getElementById('regold');
	var pricex = document.getElementById('pricex');
	var hourx = document.getElementById('hourx');	
    var goldx= document.getElementById('regoldx');


	

	var v = obj.value.split(',');
	
	
		
		//alert(v[4]);
		//alert(obj.value);
		price.value=parseFloat(price.value)+parseFloat(v[3]);
		price.value=Math.round(price.value*100)/100;
		hour.value=parseFloat(hour.value)+parseFloat(v[4]);
		hour.value=Math.round(hour.value*100)/100;
		gold.value=parseFloat(gold.value)+parseFloat(v[5]);
		gold.value=Math.round(gold.value*100)/100;
		
		pricex.value=parseFloat(pricex.value)+parseFloat(v[3]);
		pricex.value=Math.round(pricex.value*100)/100;
		hourx.value=parseFloat(hourx.value)+parseFloat(v[4]);
		hourx.value=Math.round(hourx.value*100)/100;
		goldx.value=parseFloat(goldx.value)+parseFloat(v[5]);
		goldx.value=Math.round(goldx.value*100)/100;


	}
	
	
function delcart(obj){
	
	
	
	e=obj.id.split('_');
	//alert(e[0]);
	var v = document.getElementById(e[0]).value.split(',');
	
		var price = document.getElementById('price');
	var hour = document.getElementById('hour');	
    var gold= document.getElementById('regold');
	var pricex = document.getElementById('pricex');
	var hourx = document.getElementById('hourx');	
    var goldx= document.getElementById('regoldx')
	
	
	
			price.value=parseFloat(price.value)-parseFloat(v[3]);
		price.value=Math.round(price.value*100)/100;
		hour.value=parseFloat(hour.value)-parseFloat(v[4]);
		hour.value=Math.round(hour.value*100)/100;
		gold.value=parseFloat(gold.value)-parseFloat(v[5]);
		gold.value=Math.round(gold.value*100)/100;
		
		
		pricex.value=parseFloat(pricex.value)-parseFloat(v[3]);
		pricex.value=Math.round(pricex.value*100)/100;
		hourx.value=parseFloat(hourx.value)-parseFloat(v[4]);
		hourx.value=Math.round(hourx.value*100)/100;
		goldx.value=parseFloat(goldx.value)-parseFloat(v[5]);
		goldx.value=Math.round(goldx.value*100)/100;
		//obj.disabled=true;
		if(e[0]=='woodcutting'){
		
 (function ($) {
    $(document).ready(function () {
			
					$("#start25").attr("disabled",false);
						$("#end25").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
						

			
			});
			
})(jQuery);}

if(e[0]=='thieving'){
		(function ($) {
    $(document).ready(function () {			
					$("#start24").attr("disabled",false);
						$("#end24").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='strength'){
		(function ($) {
    $(document).ready(function () {			
					$("#start23").attr("disabled",false);
						$("#end23").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}	
if(e[0]=='summoning'){
		(function ($) {
    $(document).ready(function () {			
					$("#start22").attr("disabled",false);
						$("#end22").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}																								
if(e[0]=='smithing'){
		(function ($) {
    $(document).ready(function () {			
					$("#start21").attr("disabled",false);
						$("#end21").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='slayer'){
		(function ($) {
    $(document).ready(function () {			
					$("#start20").attr("disabled",false);
						$("#end20").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='runecrafting'){
		(function ($) {
    $(document).ready(function () {			
					$("#start19").attr("disabled",false);
						$("#end19").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='ranged'){
		(function ($) {
    $(document).ready(function () {			
					$("#start18").attr("disabled",false);
						$("#end18").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='prayer'){
		(function ($) {
    $(document).ready(function () {			
					$("#start17").attr("disabled",false);
						$("#end17").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='mining'){
		(function ($) {
    $(document).ready(function () {			
					$("#start16").attr("disabled",false);
						$("#end16").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='magic'){
		(function ($) {
    $(document).ready(function () {			
					$("#start15").attr("disabled",false);
						$("#end15").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='hunter'){
		(function ($) {
    $(document).ready(function () {			
					$("#start14").attr("disabled",false);
						$("#end14").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='herblore'){
		(function ($) {
    $(document).ready(function () {			
					$("#start13").attr("disabled",false);
						$("#end13").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='fletching'){
		(function ($) {
    $(document).ready(function () {			
					$("#start12").attr("disabled",false);
						$("#end12").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='fishing'){
		(function ($) {
    $(document).ready(function () {			
					$("#start11").attr("disabled",false);
						$("#end11").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='firemaking'){
		(function ($) {
    $(document).ready(function () {			
					$("#start10").attr("disabled",false);
						$("#end10").attr("disabled",false);	
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='farming'){
		(function ($) {
    $(document).ready(function () {			
					$("#start9").attr("disabled",false);
						$("#end9").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='dungeoneering'){
		(function ($) {
    $(document).ready(function () {			
					$("#start8").attr("disabled",false);
						$("#end8").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='defence'){
		(function ($) {
    $(document).ready(function () {			
					$("#start7").attr("disabled",false);
						$("#end7").attr("disabled",false);	
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='crafting'){
		(function ($) {
    $(document).ready(function () {			
					$("#start6").attr("disabled",false);
						$("#end6").attr("disabled",false);
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='cooking'){
		(function ($) {
    $(document).ready(function () {			
					$("#start5").attr("disabled",false);
						$("#end5").attr("disabled",false);	
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='construction'){
		(function ($) {
    $(document).ready(function () {			
					$("#start4").attr("disabled",false);
						$("#end4").attr("disabled",false);	
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='constitution'){
		(function ($) {
    $(document).ready(function () {			
					$("#start3").attr("disabled",false);
						$("#end3").attr("disabled",false);	
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='attack'){
		(function ($) {
    $(document).ready(function () {			
					$("#start2").attr("disabled",false);
						$("#end2").attr("disabled",false);	
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
if(e[0]=='agility'){
		(function ($) {
    $(document).ready(function () {			
					$("#start1").attr("disabled",false);
						$("#end1").attr("disabled",false);	
						$("#"+e[0]).attr("checked",false);
			});			
})(jQuery);	}
		
	
	
	
	}
	
	

		
	
	
